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Re: Some experience tweaks 03/01/2013 05:21 PM CST
>>I realize the branding, however as I understand its intended purpose is to aid in backtraining of weapons. If I need to train half a dozen weapon types to properly move a skill whos intended purpose is to help me backtrain weapons, I think there is a logical disconnect in there somewhere. Its like making a bunch of money to enter into a program to help you to not be poor.

Training two weapons of each type should be sufficient. You don't need 4+ melee weapons to move melee mastery.
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Re: Some experience tweaks 03/01/2013 05:22 PM CST
>>Definitely need to clarify which masteries people are talking about. It sounds like it will take 4 melee weapons or 4 missile weapons to "lock" a mastery skill (if those same skills are locked.

After the re-adjustment (posted after the above quote), it seems very reasonable to me. I'm consistently learning about 1 Mastery mindstate per 1.5 weapon skill mindstate, so that doesn't even require mindlocking 2 weapons to mindlock Mastery.

Apu
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Respect. Integrity. World Domination.
https://sites.google.com/site/apucorpdr/
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Re: Some experience tweaks 03/01/2013 06:12 PM CST
>>Two weapons should be enough to lock it right now. We still might need to tweak this to make it fit in line with the goals of the Mastery skills

I won't speak for other Barbs (though several have already chimed in), but this satisfies me. Thanks for reevaluating so quickly, Kodius.



~The Prydaen~
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Re: Some experience tweaks 03/01/2013 06:28 PM CST
I like the latest tweaks to mastery learning both melee and missile. Took me locking both my primary weapons to lock melee and ht and lt to lock missile.

______
Kertig Heart Magdar Bluefletch, Forging Guru of M'Riss
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Re: Some experience tweaks 03/01/2013 07:17 PM CST
I'm VERY happy with the exp change. And I was speaking mostly from a missile point of view, since I dont think someone is going to train 3-4 ranged on average.
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